Tag Archives for " passing "

Pure Possession

By Sean Reed – 

Objective

This session is pure possession. As the sessions develop conditions are set for different ways to score a goal. This is will challenge the players, encourage them to think, be creative and be adaptable.  It is important to emphasis that the team out of possession must work hard when defending.

Session 1

ReedArticle 28-1

Diagram 1

Set Up

  • Players are divided into two teams. The size of the pitch is dependent on the coach and the number of players involved
  • If there is an uneven number of players then one team can have an overload and this can be changed throughout the session
  • In this particular game a goal is scored by a number of consecutive passes made.
  • For example:
    • 1st Game 6 passes is a goal
    • 2nd Game 8 passes is a goal
    • The highest number of consecutive passes made in one go (team with the highest after a set period of time wins)
  • If one team has an overload that team can be restricted to a specific number of touches, whereas the team with less players can have unlimited touches

Progressions

  • Change the size of area
  • The number of touches available

Coaching Points

  • Bigger pitch in possession / Smaller pitch out of possession
  • Tempo and quality of passing
  • Decision when to pass and when to run with the ball
  • Movement to receive the ball, angles of support
  • Opening up / taking the ball on the back foot to open up the pitch
  • Change of pace with the next movement
  • Out of possession: pressure on the ball

Session 2

ReedArticle 28-2

Diagram 2

Set Up

  • As within the previous session
  • The conditions for scoring. Playing a combination which include:
    Playing a 1-2 around a defender
    (Then completing a successful pass)
    A player receiving the ball on an overlap
    (Then completing a successful pass)
    2 Players combining with a take over
    (Then completing a successful pass)
  • See Diagram 2

Progression

  • As within the previous session

Coaching Points

  • As within the previous session
  • Supporting angle to play a 1-2
  • Timing of run and weight of pass for overlapping player

Session 3

ReedArticle 28-3

Diagram 3

Set Up

  • As within the previous session
  • A goal is scored through a ‘Jack’s’ / ‘Sids’ allowing the ball to run through, then spin to receive the next pass.

Progression

  • As within the previous session
  • A completed pass must be made after the ‘Jack’s / ‘Sids’ received
  • Scoring through a set number of passes, combinations and ‘Jack’s

Coaching Points

  • As within the previous sessions
  • Timing of movement down the line of the pass
  • Awareness of supporting player to ‘Jacks’ / ‘Sids’
  • Supporting player to receive the pass
  • Movement to receive the next pass
  • Communication ‘Jacks’ / ‘Sids’
  • 3rd player to support maintaining possession

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

Crossing and Finishing Pattern

By Sean Reed – 

Objective

These sessions are working on crossing and finishing. Which include looking at players playing a diagonal pass into a wide player, for them combine to set for a cross into an area for players to attack.

Session 1

ReedArticle 25-1

Diagram 1

Set Up

  • Using 16 players + 2 GKS
  • Pitch is approx 54-60yds wide x 2 x penalty boxes long (width can be reduced depending on space available an the type of cross the coach wants to work on)
  • Area in the middle 10yds x 5yds where the attacking players start
  • Players crossing the ball are set up 2 players by the side of the goal and 2 players each side in the wide areas. See diagram 1
  • 2 Balls will start at the same time down opposite side. Played from 1 into 2 who receives on the half turn who then plays into 3, who opens up to cross the ball (this occurs both sides at the same time), 2 Players rest then join in the next attack.
  • 3 players will attack each goal (front, middle, back) – change up their runs, avoid straight lines
  • Players crossing the ball will follow their pass. Player in the position 3 will join the players on the side of the goal
  • Play then starts again once everyone is set
  • Teams will work for a set period of time, then switch round

Progression

  • Players in wide areas can combine
  • Change sides so players cross with the opposite side
  • Wide player can cut back to deliver an in-swinging cross

Coaching Points

  • Tempo of passing, play safe side
  • Movement before receiving the ball
  • 1st touch sets for the cross, opening up
  • Quality of cross
  • Timing of runs, players attacking the cross (across the front post, middle and back post), arriving onto the ball
  • Positive in front of goal

Session 2

ReedArticle 25-2

Diagram 2

Set Up

  • The set up remains the same as the previous session
  • The serving players now start on the opposite goal post and playing a diagonal pass on the angle for the player to set back for the cross
  • Players still follow pass 1 into 2. 2 sets for 3 and 3 crosses. 3 then joins the players next to the post
  • The player setting can take 2 touches

Progression

  • Player sets with one touch
  • Change sides so players cross with the opposite foot

Coaching Points

  • As within the previous session
  • Quality and pace on the diagonal pass
  • Quality and pace on the ball for the set
  • Timing of run coming onto the cross

Session 3

ReedArticle 25-3

Diagram 3

Set Up

  • Set up as with the previous session (session 2)
  • The ball is played from 1 into 2, who then controls to combine and play with 3 before crossing

Progression

  • Play one touch from the diagonal pass
  • Cut back to cross with an in-swinging cross

Coaching Points

  • As above
  • Check back and timing of runs if the wide player cuts back to cross with in-swinger

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

The Next Thing!

By Sean Reed – 

Objective

These sessions are working on the player’s ability to switch focus from one action to the next from an attacking movement to a defending movement and from a defending movement to an attacking movement. Once they perform one action how quickly can the player refocus and turn their attention on what is required next.

Session 1

ReedArticle 24-1

Diagram 1

Set Up

  • The players are split into two teams. They are working within a 1v1 situation
  • Using two small goals, the balls are split each end
  • The pitch is 40yds long with an area of 5x5yds in set up in the middle of the pitch
  • Both teams set up by the side of the goal they are defending. The game starts with a player from one team in the middle area (defending). The other team starts with the ball on the goal line (attacking)
  • The player (attacking) starting with the ball will dribble as quickly as possible toward the middle area, once they have reached that area they can take a shot (the player must shoot within the area).
  • Once the player (attacking) starts dribbling, the player in the middle area (defending) can recover back toward their goal. This player is looking to block the shot taken by the attacking player (using any body part)
  • Once the attacking player has shot they then have to defend (recover back toward their goal). A player from the other team then starts dribbling toward the middle area to get their shot off
  • This continues back and forth for either a set number of turns or a period of time

Progression

  • The player defending can not use their hands to block the shot

Coaching Points

  • 1st touch when dribbling, using the space
  • Set-up for the shot within the middle area (hitting the target)
  • Speed and type of movement to recover when defending
  • Focus on the next action, selecting what is relevant and important

Session 2

ReedArticle 24-2

Diagram 2

Set Up

  • The players are split into two teams. They are working within a 1v1 situation
  • Two goals either end with GK in each goal
  • The pitch is 40yds long with one mannequin opposite team, which they will be shooting from (just outside the near post). The mannequins approx 10-15yds apart from each other
  • Both teams set up by the side of the goal they are defending
  • One team will start the practice by a player dribbling toward their mannequin. They must shot from the outside and just past the mannequin
  • Once they have shot a player from the opposite team can then start dribbling towards their mannequin to shoot. The player who has just shot has to recover and try to block / defend his opponents shot
  • The player defending must run back round the mannequin when recovering to block
  • This continues back and forth for either a set number of turns or a period of time

Progression

  • The player attacking can shoot from either side of the mannequin

Coaching Points

  • 1st touch when dribbling, using the space
  • Set-up for the shot past the mannequin
  • Speed and type of movement to recover when defending
  • Focus on the next action selecting what is relevant and important
  • Being brave to block the shot, using their body

Session 3

ReedArticle 24-3

Diagram 3

Set Up

  • The players are split into two teams. They are working within a 1v1 situation
  • Two goals either end with GK in each goal
  • One team starts on the side next to 2x mannequins which are 5yds apart
  • The other team starts on the side of the goal they are defending
  • The practice always starts with the team on the side. The player plays a pass from the 1st mannequin into the GK, then moves around the 2nd mannequin to receive the ball back, takes a touch for a shot on goal (approx 16-18yds out)
  • Once the player has shot, a player from the opposite team then dribbles towards the goal and they are then attacking creating a 1v1
  • The 1v1 stops when either a goal is scored, ball is out of play or the ball is in the GK’s hands
  • This continues for a number of turns for each player (for example 3x each). Then the teams switch

Progression

  • Starting from the other side of the pitch
  • The 1v1 does not finish until a goal or the ball is out of play
  • Develop into a 2v2

Coaching Points

  • 1st touch when dribbling, using the space
  • Set-up for the shot when combining with GK
  • Weight of pass from the GK
  • Speed and Type of Movement when turning to defend
  • Focus on the next movement, selecting what is relevant and important
  • Defending 1v1 forcing the player onto their weaker side, away from the goal. Patient with defending
  • Attacking 1v1 positive, taking the shot when possible

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

Passing Boxes

By Sean Reed – 

Objective

These sessions focus on a players working on their 1st touch and range passing within a competitive situations. These can be used within small groups or on a recovery day or as additional extra work. Players will receive the ball in many different ways and play a range of different passes with both feet.

Session 1

ReedArticle 23-1

Diagram 1

Set Up

  • 1v1 within two areas 20yds apart
  • Each of the boxes are approx 5-7yds x 5-7yds
  • A player serves by striking the ball through the front of the box, for the opponent to take 1 touch to control the ball (must stay in the box). 2nd touch to play a return pass (within the box)
  • The ball must enter the front side of the box
  • The pass can be played either along the ground or in the air
  • If the ball is played in the air, by the time it reaches the back of the box it must be below knee height (otherwise the opponent can leave the ball)
  • The player who wins the point continues serving

Progression

  • Ball must be played in the air and reach the box in the air
  • Score only on the players serve and each player has a set number of serves
  • Change the distance between the two areas
  • The ball can not stop moving after the 1st touch

Coaching Points

  • • Movement and preparation before receiving the ball
    • 1st touch
    • Accuracy of final pass
    • Encourage players to use both feet
    • Weight and speed of the pass
    • Work on a variety of passes

Session 2

ReedArticle 23-2

Diagram 2

Set Up

  • 2v2 within two areas 20yds apart
  • Each of the boxes are approx 5-7yds x 5-7yds
  • A player serves by striking the ball through the front of the box. 1st player receives the ball and takes 1-touch to set for the 2nd player who will play a return pass into the opponent’s area. The ball must enter the front side of the box
  • The pass can be played either along the ground or in the air
  • If the ball is played in the air, by the time it reaches the back of the box it must be below knee height (otherwise the opponent can leave the ball
  • Each player only has 1 touch
  • The team who wins the point continues serving

Progression

  • Ball must be played in the air and reach the box in the air
  • Score only on the players serve and each player has a set number of serves
  • Change the distance between the two areas
  • The ball can not stop moving after the 1st touch
  • Players must alternative from receiving to passing (can’t be the same player who receives the ball twice in a row)

Coaching Points

  • Movement and preparation before receiving the ball
  • 1st touch (soft touch) / Weight of 1st touch to set
  • Accuracy of final pass
  • Communication
  • Angles of support / distances
  • Use of both feet
  • Work on a variety of passes

Session 3

ReedArticle 23-3

Diagram 3

Set Up

  • As with the previous session
  • When the 1st player receives the ball, they play a 1-touch pass to the 2nd player who then plays back to the 1st player with a 1-touch pass. Player 1 will then play a pass across to the opponent’s box see diagram 3

Progression

  • Ball must be played in the air and reach the box in the air
  • Score only on the players serve and each player has a set number of serves
  • Change the distance between the two areas
  • Players must alternative from receiving to passing (can’t be the same player who receives the ball twice in a row)

Coaching Points

  • • Movement and preparation before receiving the ball
    • 1st touch (soft touch) / Weight of 1st touch to set
    • Accuracy of final pass
    • Communication
    • Angles of support / distances
    • Use of both feet
    • Work on a variety of passes

Session 4

ReedArticle 23-4

Set Up

  • 3v3 within two areas 20-40yds apart
  • Each of the boxes are approx 7-10yds x 7-10yds
  • A player serves by striking the ball through the front of the box
  • 1st player receives the ball and takes 1-touch to set for the 2nd player and the 2nd player plays with 1-touch to set the 3rd player who then plays a return pass to the opponent’s area. The ball must enter the front side of the box
  • The pass can be played either along the ground or in the air
  • If the ball is played in the air, by the time it reaches the back of the box it must be below knee height (otherwise the opponent can leave the ball
  • Each player only has 1 touch
  • The team who wins the point continues serving
  • The ball must not stop moving

Progression

  • Ball must be played in the air and reach the box in the air
  • Score only on the players serve and each player has a set number of serves
  • Change the distance between the two areas
  • Players must alternative from receiving to passing (can’t be the same player who receives the ball twice in a row)

Coaching Points

  • Movement and preparation before receiving the ball
  • 1st touch (soft touch) / Weight of 1st touch to set
  • Accuracy of final pass
  • Communication
  • Angles of support / distances
  • Speed of play
  • Use both feet
  • Variety range of passing

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

Corner Flagging

By Sean Reed – 

Objective

This session focuses on the player’s awareness and movement. This is a session that can be used within the warm – up, as part of the session and / or when working with individual players.

The cones and areas used in the exercises represent the 4-corners of the pitch (hence the term corner-flagging). They are a point of reference to encourage the player to scan before making their decision and movement.

Session 1

ReedArticle 22-1

Diagram 1

Set Up

  • Focusing on awareness, decision-making, reaction and movement
  • The area is set up 5-10yds x 5-10yds with the player working, starting in the middle of the area. The coach is positioned on the outside of the area serving and providing the instruction
  • The area is made up of 4 different colored cones (Red, Yellow, White, Blue) see diagram 1. If you do not have a range of colors the a number of cones can be used in each corner (i.e. 1, 3, 4, 3)
  • The player working (in the middle) is always facing the coach.
  • The player is prepared, scanning, on their toes, body shape set and reacts to the call of the coach for example ‘blue’. The player then moves towards that cone. See diagram 1
  • To start the player can travel to the cone in any form they wish to (backwards, forwards, sideways etc). Then the coach can instruct the player to move as quickly as possible but always facing the coach.
  • The player can then be instructed to move to the cone, turn and return to the middle
  • The player can work for 4-6 reps then switch / rest

Coaching Points

  • Scanning / awareness of the cones (four corners)
  • Body shape (preparation before 1st movement)
  • Speed of reaction / 1st step – reduce time between thought and movement
  • Acceleration / speed of movement
  • Small steps to change direction

Session 2

ReedArticle 22-2

Diagram 2

Set Up

  • The set up is as with the previous session
  • The progression is; the coach can now move around the area. The player must continue to face the coach. In doing this, the colored cones will change. See diagram 2

Coaching Points

  • As within the previous session
  • Importance on the player scanning as the coach moves around the area

Session 3

ReedArticle 22-3

Diagram 3

Set Up

  • As within the previous session (coach remains in one position)
  • Within this session a ball is included. The coach and player will pass back and forth to each other. Then coach will then call a color. The player then travels toward the cone selected. See diagram 3
  • The coach can work on different skills for example, 1 touch, 2 touch, volleys, headers etc. It is for the coach to use their imagination in order to challenge the player
  • Encourage the player to scan / be aware between each pass / skill
  • Receiving and playing the ball on angles where possible

Coaching Points

  • As with the previous sessions
  • Focus on the quality of the ball work
  • Manage the 1st step after a pass is played (on the ground / in the air)

Session 4

ReedArticle 22-4

Set Up

  • As within the previous session
  • The coach has the option to move around the area with the ball or between movements. The player as in session 2 must always be facing the coach. They need to be aware of everything changing and focus on their scanning

Coaching Points

  • As with the previous sessions
  • Focus on the scanning and reducing the time between thought and movement
  • Focus on the quality of the ball work
  • Manage the 1st step after a pass is played (on the ground / in the air)

Session 5

ReedArticle 22-5

Set Up

  • As within the previous session (coach remains in one position)
  • The coach and player pass the ball back and forth. When the coach calls a color the player will then receive the ball and travel to the selected cone with the ball (either dribble past or turn and return to the middle – this can be a progression)
  • As within session 3 + 4 different types of passing / skills can be used for the initial part. Then the ball has to get the ball under control to then travel to the selected cone

Coaching Points

  • As with the previous sessions
  • Awareness of selected cone – body shape and 1st touch to take the player toward the cone
  • Small steps on the turn with the ball (limited touches)
  • Change of pace when driving out

Session 6

ReedArticle 22-6

Set Up

  • As within the previous session
  • The coach has the option to move around the area with the ball or between movements. The player as in session 2 + 4 needs to be aware of everything changing and focus on their scanning

Coaching Points

  • As with the previous sessions
  • Awareness of selected cone – body shape and 1st touch to take the player toward the cone
  • Small steps on the turn with the ball (limited touches)
  • Change of pace when driving out

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

6 v 3 Possession Overloads

By Sean Reed – 

Objective

This session is based on a 6 v 3 possession overload. It’s a great session to get players working, engaging them and challenging them in a number of areas, depending on the coach’s desired focus.

For the purposes of this session we are going to focus the coaching points on the ‘in possession’ part of it. Although please note that for that to work and for the session to be a challenge the players out of possession need to be working hard. Within most sessions there are multiple outcomes.

Session 1

ReedArticle 21-1

 

Diagram 1

Set Up

  • 9 Players split into 3 team (Blue, Yellow, Red)
  • The area is in the corner of the pitch between the penalty box and the touch line (15×18 approx)
  • Initial part of the session will get the players passing and moving. Getting used to the area they are working within
  • Each team has a ball. The teams start by passing to one another within their teams, working in-between the other 2 teams
  • Manage the tempo with reducing the touches and/or encourage players to take the ball off line, dribble and turn
  • Play give-and-goes off any player from another team when available

Coaching Points

  • Movement to receive the ball / finding space
  • Body shape when receiving the ball / next movement
  • 1st touch when receiving the ball
  • Weight of pass / type of pass
  • Next movement change of pace with or without the ball
  • Combine with a change of pace
  • Communication

Session 2

 

ReedArticle 21-2

Diagram 2

Set Up

  • The game is 6v3 (Yellow + Red v Blue). The team in the middle will work for a period of time (60secs). The team defending score by intercepting, forcing a mistake and disrupting the 2 teams keeping possession
  • To start the teams in possession will play with unlimited touches

Variations

  • Reduce the number of touches the team in possession has
  • The team switches from defending to attacking or attacking to defending when there is an interception or the ball given away. There is an immediate transition
  • A goal can be scored with the number of consecutive passes the defending team concede before they intercept, force a mistake or win the ball
  • Number of 1-2’s played round the defending players

Coaching Points

  • As within the previous session
  • Awareness of next pass
  • Angles of support
  • Looking for the bounce player through the middle
  • Rotation and movement of players
  • Decision-making with the number of touches

Defending

  • Nearest player pressing the ball
  • The player pressing is supported, prevent a pass splitting the defenders
  • Intensity of pressing
  • Set traps to force the mistake

Session 3

ReedArticle 21-3

Diagram 3

Set Up

  • As within the previous session
  • The players on the attacking team are restricted to 1 or 2 touch. The defending team are unlimited
  • The defending team is working for 60secs. When the defending team wins possession, goals are scored by the number of passes the defending team can make when they win possession
  • If the attacking team puts the ball out of play, the defending team are given the ball
  • The passes can be scored either by the highest number of consecutive passes or the passes are totaled together in the 60secs

Coaching Points

  • As with the previous sessions
  • Transition and focus from being in possession to winning the ball back

 

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

Movement Work – Mirroring

By Sean Reed – 

Objective

These sessions focus on movement, specifically mirroring movement. At any point within the game players will come up against an opponent where they will need to create space, get away or get past the opponent. On the other hand players will come up against an opponent where they need to prevent and deny space, stop them getting past them and tracking the opponent.

These sessions can be used within the warm-up and the distances will vary depending on the physical objective.

Session 1

ReedArticle 20-1

Diagram 1

Set Up

  • Players are working in pairs position 2 poles, 1 either side (approx 15-20yds apart)
  • 1st Session working on lateral movements. Player’s approx 2-3yds apart facing each other see Diagram 1
  • The Red player is leading and the Yellow player is tracking. Both players must move facing each other and the objective for the player leading is to throw the player tracking off balance. Trying to create distance between them.
  • The players will work for a set period of time and a number of reps (based on the coaches objective)
  • After a number of reps it can then be made into a race. The players remain facing one another, but at any point the player leading can accelerate towards either pole (once they have made that decision they must stick with it)

Variations

  • Starting Position: The leading player starts with their back to tracking player so they have to be aware of the player over their shoulder
  • Starting Position: The tracking player starts with their back to the leading player

Coaching Points

  • Balance/ control
  • Maintain distances between feet
  • Speed of foot movement (back foot keeping up with leading foot)
  • Body shape prepared for the next phase
  • Visual and Cognitive awareness of 2nd movement
  • 1st step – short and quick in the direction of next movement

Session 2

ReedArticle 20-2

Diagram 2

Set Up

  • The set up is the same as with the previous session, but the players are now working side by side and their movement is either forwards or backwards
  • As with the previous session this can be developed into a race where the leading player can sprint to either of the poles, but during the movement phase they must move either forwards or backwards (keeping side by side)

Coaching Points

  • As within the previous session
  • Quick foot movement especially when switching movements
  • Short steps on the transition from forwards to backwards or backwards to forwards
  • Transfer of weight during the transition phase
  • Explosion with the 1st step to accelerate away

Session 3

ReedArticle 20-3

Diagram 3

Set Up

  • The set up is the same as with the previous session with the players 2-3yds opposite to each other. Within this session the players can choose to move with freedom (Backwards, forwards, sideways, turns)
  • As with the previous sessions this can be developed into a race where the leading player can sprint to either of the poles, but within this session they can choose to turn at any point to then run past the opposite pole.

Coaching Points

  • As with the previous sessions
  • Small and quick steps on the turn
  • Body shape and weight on the turn
  • 1st step into the acceleration drive out

Session 4

ReedArticle 20-4

Diagram 4

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed