Category Archives for Drills

Passing Boxes

By Sean Reed – 

Objective

These sessions focus on a players working on their 1st touch and range passing within a competitive situations. These can be used within small groups or on a recovery day or as additional extra work. Players will receive the ball in many different ways and play a range of different passes with both feet.

Session 1

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Diagram 1

Set Up

  • 1v1 within two areas 20yds apart
  • Each of the boxes are approx 5-7yds x 5-7yds
  • A player serves by striking the ball through the front of the box, for the opponent to take 1 touch to control the ball (must stay in the box). 2nd touch to play a return pass (within the box)
  • The ball must enter the front side of the box
  • The pass can be played either along the ground or in the air
  • If the ball is played in the air, by the time it reaches the back of the box it must be below knee height (otherwise the opponent can leave the ball)
  • The player who wins the point continues serving

Progression

  • Ball must be played in the air and reach the box in the air
  • Score only on the players serve and each player has a set number of serves
  • Change the distance between the two areas
  • The ball can not stop moving after the 1st touch

Coaching Points

  • • Movement and preparation before receiving the ball
    • 1st touch
    • Accuracy of final pass
    • Encourage players to use both feet
    • Weight and speed of the pass
    • Work on a variety of passes

Session 2

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Diagram 2

Set Up

  • 2v2 within two areas 20yds apart
  • Each of the boxes are approx 5-7yds x 5-7yds
  • A player serves by striking the ball through the front of the box. 1st player receives the ball and takes 1-touch to set for the 2nd player who will play a return pass into the opponent’s area. The ball must enter the front side of the box
  • The pass can be played either along the ground or in the air
  • If the ball is played in the air, by the time it reaches the back of the box it must be below knee height (otherwise the opponent can leave the ball
  • Each player only has 1 touch
  • The team who wins the point continues serving

Progression

  • Ball must be played in the air and reach the box in the air
  • Score only on the players serve and each player has a set number of serves
  • Change the distance between the two areas
  • The ball can not stop moving after the 1st touch
  • Players must alternative from receiving to passing (can’t be the same player who receives the ball twice in a row)

Coaching Points

  • Movement and preparation before receiving the ball
  • 1st touch (soft touch) / Weight of 1st touch to set
  • Accuracy of final pass
  • Communication
  • Angles of support / distances
  • Use of both feet
  • Work on a variety of passes

Session 3

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Diagram 3

Set Up

  • As with the previous session
  • When the 1st player receives the ball, they play a 1-touch pass to the 2nd player who then plays back to the 1st player with a 1-touch pass. Player 1 will then play a pass across to the opponent’s box see diagram 3

Progression

  • Ball must be played in the air and reach the box in the air
  • Score only on the players serve and each player has a set number of serves
  • Change the distance between the two areas
  • Players must alternative from receiving to passing (can’t be the same player who receives the ball twice in a row)

Coaching Points

  • • Movement and preparation before receiving the ball
    • 1st touch (soft touch) / Weight of 1st touch to set
    • Accuracy of final pass
    • Communication
    • Angles of support / distances
    • Use of both feet
    • Work on a variety of passes

Session 4

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Set Up

  • 3v3 within two areas 20-40yds apart
  • Each of the boxes are approx 7-10yds x 7-10yds
  • A player serves by striking the ball through the front of the box
  • 1st player receives the ball and takes 1-touch to set for the 2nd player and the 2nd player plays with 1-touch to set the 3rd player who then plays a return pass to the opponent’s area. The ball must enter the front side of the box
  • The pass can be played either along the ground or in the air
  • If the ball is played in the air, by the time it reaches the back of the box it must be below knee height (otherwise the opponent can leave the ball
  • Each player only has 1 touch
  • The team who wins the point continues serving
  • The ball must not stop moving

Progression

  • Ball must be played in the air and reach the box in the air
  • Score only on the players serve and each player has a set number of serves
  • Change the distance between the two areas
  • Players must alternative from receiving to passing (can’t be the same player who receives the ball twice in a row)

Coaching Points

  • Movement and preparation before receiving the ball
  • 1st touch (soft touch) / Weight of 1st touch to set
  • Accuracy of final pass
  • Communication
  • Angles of support / distances
  • Speed of play
  • Use both feet
  • Variety range of passing

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

Corner Flagging

By Sean Reed – 

Objective

This session focuses on the player’s awareness and movement. This is a session that can be used within the warm – up, as part of the session and / or when working with individual players.

The cones and areas used in the exercises represent the 4-corners of the pitch (hence the term corner-flagging). They are a point of reference to encourage the player to scan before making their decision and movement.

Session 1

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Diagram 1

Set Up

  • Focusing on awareness, decision-making, reaction and movement
  • The area is set up 5-10yds x 5-10yds with the player working, starting in the middle of the area. The coach is positioned on the outside of the area serving and providing the instruction
  • The area is made up of 4 different colored cones (Red, Yellow, White, Blue) see diagram 1. If you do not have a range of colors the a number of cones can be used in each corner (i.e. 1, 3, 4, 3)
  • The player working (in the middle) is always facing the coach.
  • The player is prepared, scanning, on their toes, body shape set and reacts to the call of the coach for example ‘blue’. The player then moves towards that cone. See diagram 1
  • To start the player can travel to the cone in any form they wish to (backwards, forwards, sideways etc). Then the coach can instruct the player to move as quickly as possible but always facing the coach.
  • The player can then be instructed to move to the cone, turn and return to the middle
  • The player can work for 4-6 reps then switch / rest

Coaching Points

  • Scanning / awareness of the cones (four corners)
  • Body shape (preparation before 1st movement)
  • Speed of reaction / 1st step – reduce time between thought and movement
  • Acceleration / speed of movement
  • Small steps to change direction

Session 2

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Diagram 2

Set Up

  • The set up is as with the previous session
  • The progression is; the coach can now move around the area. The player must continue to face the coach. In doing this, the colored cones will change. See diagram 2

Coaching Points

  • As within the previous session
  • Importance on the player scanning as the coach moves around the area

Session 3

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Diagram 3

Set Up

  • As within the previous session (coach remains in one position)
  • Within this session a ball is included. The coach and player will pass back and forth to each other. Then coach will then call a color. The player then travels toward the cone selected. See diagram 3
  • The coach can work on different skills for example, 1 touch, 2 touch, volleys, headers etc. It is for the coach to use their imagination in order to challenge the player
  • Encourage the player to scan / be aware between each pass / skill
  • Receiving and playing the ball on angles where possible

Coaching Points

  • As with the previous sessions
  • Focus on the quality of the ball work
  • Manage the 1st step after a pass is played (on the ground / in the air)

Session 4

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Set Up

  • As within the previous session
  • The coach has the option to move around the area with the ball or between movements. The player as in session 2 must always be facing the coach. They need to be aware of everything changing and focus on their scanning

Coaching Points

  • As with the previous sessions
  • Focus on the scanning and reducing the time between thought and movement
  • Focus on the quality of the ball work
  • Manage the 1st step after a pass is played (on the ground / in the air)

Session 5

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Set Up

  • As within the previous session (coach remains in one position)
  • The coach and player pass the ball back and forth. When the coach calls a color the player will then receive the ball and travel to the selected cone with the ball (either dribble past or turn and return to the middle – this can be a progression)
  • As within session 3 + 4 different types of passing / skills can be used for the initial part. Then the ball has to get the ball under control to then travel to the selected cone

Coaching Points

  • As with the previous sessions
  • Awareness of selected cone – body shape and 1st touch to take the player toward the cone
  • Small steps on the turn with the ball (limited touches)
  • Change of pace when driving out

Session 6

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Set Up

  • As within the previous session
  • The coach has the option to move around the area with the ball or between movements. The player as in session 2 + 4 needs to be aware of everything changing and focus on their scanning

Coaching Points

  • As with the previous sessions
  • Awareness of selected cone – body shape and 1st touch to take the player toward the cone
  • Small steps on the turn with the ball (limited touches)
  • Change of pace when driving out

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

6 v 3 Possession Overloads

By Sean Reed – 

Objective

This session is based on a 6 v 3 possession overload. It’s a great session to get players working, engaging them and challenging them in a number of areas, depending on the coach’s desired focus.

For the purposes of this session we are going to focus the coaching points on the ‘in possession’ part of it. Although please note that for that to work and for the session to be a challenge the players out of possession need to be working hard. Within most sessions there are multiple outcomes.

Session 1

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Diagram 1

Set Up

  • 9 Players split into 3 team (Blue, Yellow, Red)
  • The area is in the corner of the pitch between the penalty box and the touch line (15×18 approx)
  • Initial part of the session will get the players passing and moving. Getting used to the area they are working within
  • Each team has a ball. The teams start by passing to one another within their teams, working in-between the other 2 teams
  • Manage the tempo with reducing the touches and/or encourage players to take the ball off line, dribble and turn
  • Play give-and-goes off any player from another team when available

Coaching Points

  • Movement to receive the ball / finding space
  • Body shape when receiving the ball / next movement
  • 1st touch when receiving the ball
  • Weight of pass / type of pass
  • Next movement change of pace with or without the ball
  • Combine with a change of pace
  • Communication

Session 2

 

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Diagram 2

Set Up

  • The game is 6v3 (Yellow + Red v Blue). The team in the middle will work for a period of time (60secs). The team defending score by intercepting, forcing a mistake and disrupting the 2 teams keeping possession
  • To start the teams in possession will play with unlimited touches

Variations

  • Reduce the number of touches the team in possession has
  • The team switches from defending to attacking or attacking to defending when there is an interception or the ball given away. There is an immediate transition
  • A goal can be scored with the number of consecutive passes the defending team concede before they intercept, force a mistake or win the ball
  • Number of 1-2’s played round the defending players

Coaching Points

  • As within the previous session
  • Awareness of next pass
  • Angles of support
  • Looking for the bounce player through the middle
  • Rotation and movement of players
  • Decision-making with the number of touches

Defending

  • Nearest player pressing the ball
  • The player pressing is supported, prevent a pass splitting the defenders
  • Intensity of pressing
  • Set traps to force the mistake

Session 3

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Diagram 3

Set Up

  • As within the previous session
  • The players on the attacking team are restricted to 1 or 2 touch. The defending team are unlimited
  • The defending team is working for 60secs. When the defending team wins possession, goals are scored by the number of passes the defending team can make when they win possession
  • If the attacking team puts the ball out of play, the defending team are given the ball
  • The passes can be scored either by the highest number of consecutive passes or the passes are totaled together in the 60secs

Coaching Points

  • As with the previous sessions
  • Transition and focus from being in possession to winning the ball back

 

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

Movement Work – Mirroring

By Sean Reed – 

Objective

These sessions focus on movement, specifically mirroring movement. At any point within the game players will come up against an opponent where they will need to create space, get away or get past the opponent. On the other hand players will come up against an opponent where they need to prevent and deny space, stop them getting past them and tracking the opponent.

These sessions can be used within the warm-up and the distances will vary depending on the physical objective.

Session 1

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Diagram 1

Set Up

  • Players are working in pairs position 2 poles, 1 either side (approx 15-20yds apart)
  • 1st Session working on lateral movements. Player’s approx 2-3yds apart facing each other see Diagram 1
  • The Red player is leading and the Yellow player is tracking. Both players must move facing each other and the objective for the player leading is to throw the player tracking off balance. Trying to create distance between them.
  • The players will work for a set period of time and a number of reps (based on the coaches objective)
  • After a number of reps it can then be made into a race. The players remain facing one another, but at any point the player leading can accelerate towards either pole (once they have made that decision they must stick with it)

Variations

  • Starting Position: The leading player starts with their back to tracking player so they have to be aware of the player over their shoulder
  • Starting Position: The tracking player starts with their back to the leading player

Coaching Points

  • Balance/ control
  • Maintain distances between feet
  • Speed of foot movement (back foot keeping up with leading foot)
  • Body shape prepared for the next phase
  • Visual and Cognitive awareness of 2nd movement
  • 1st step – short and quick in the direction of next movement

Session 2

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Diagram 2

Set Up

  • The set up is the same as with the previous session, but the players are now working side by side and their movement is either forwards or backwards
  • As with the previous session this can be developed into a race where the leading player can sprint to either of the poles, but during the movement phase they must move either forwards or backwards (keeping side by side)

Coaching Points

  • As within the previous session
  • Quick foot movement especially when switching movements
  • Short steps on the transition from forwards to backwards or backwards to forwards
  • Transfer of weight during the transition phase
  • Explosion with the 1st step to accelerate away

Session 3

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Diagram 3

Set Up

  • The set up is the same as with the previous session with the players 2-3yds opposite to each other. Within this session the players can choose to move with freedom (Backwards, forwards, sideways, turns)
  • As with the previous sessions this can be developed into a race where the leading player can sprint to either of the poles, but within this session they can choose to turn at any point to then run past the opposite pole.

Coaching Points

  • As with the previous sessions
  • Small and quick steps on the turn
  • Body shape and weight on the turn
  • 1st step into the acceleration drive out

Session 4

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Diagram 4

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

Individual Movement Work

By Sean Reed – 

Objective

These sessions will focus on some individual movement work that can be carried out within the warm-up. They can also be linked in with any specific work you are focusing on within the session. They are there to provide some ideas, but like with every session can be developed and progressed.

Session 1

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Diagram 1

Set Up

  • Focusing on closing the player down, getting up to the ball and jockeying the player in possession (defending movements)
  • The players are working in pairs with a ball between 2 within an area (the area can be altered depending on players). A good size area is recommended to provide space for players to run into
  • Working in pairs, the players will work in between other pairs therefore working on their awareness as well as their movement
  • If you have players that find the above challenging then you can have additional areas with less players in each.
  • The players will move with the ball, Player 1 will look to play a pass when ready into Player 2 (ideally around 10yds)
  • Player 1, once they have played the pass, they will then close Player 2 down and Player 2 will run at them with the ball for a few steps forcing Player 1 back to jockey the player in possession
  • Player 2 will then carry the ball off into space and Player 1 will move off into another area.
  • Player 2 will now play a pass to Player 1 and continue as outlined above)

Variations

  • As above but after Player 1 (In possession of the ball) has been dribbling at Player 2 (Defending) they will then look to play a pass in behind Player 1 (Defending) to encourage them to turn and make a recovery run. Player 2 will then collect the ball and return the ball to Player 1. The roles are then switched as above. An example can be seen with Diagram 2
  • Working over a shorter distance Player 1 plays a pass into Player 2. Player 1 will then close Player 2 down very quickly to force them to take a touch off line, away from the player closing them down (defending).

Coaching Points

  • Acceleration after playing a pass to close the ball down
  • Deceleration on approach – maintain good distance
  • Side on body shape prepared for 2nd movement
  • Balanced and weight on the back foot
  • Movement backwards (side on, feet move together maintaining distance between feet) Avoid knocking ankles
  • First step on transition (short)

Session 2

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Diagram 2

Set Up

  • Focusing on reactions, acceleration, short steps and transitional movements
  • As above players remain in pairs within the area
  • Initially start approx 5yds apart. Passing the ball between each other. After approx 4-5 passes, Player 1 leads and decides when and where to play a pass for Player 2 to react and collect the ball
  • For example in Diagram 2 (Spin to recover the ball), Player 1 might play a pass behind Player 2 either side and Player 2 will quickly turn to recover the ball.
  • The player (leading) playing the pass can also look to play the ball to the side or behind themselves, which will encourage the player working to react and move either to the side or forward
  • The players can either work for a set number or switch roles after each go
  • The next example in Diagram 2 (Accelerate onto the ball). The 2 players are passing the ball between each other and Player 1 leads and when ready with stop the ball dead, then move out of the way. Player 2 then has to react quickly running onto the ball, taking a touch and quickly turnning back.
  • As above players can work for a set number or switch roles after each go
  • The next example in Diagram 2 (Accelerate onto Diff Service). As with the previous example but the player leading can now play the ball in the air, bounce etc to encourage the player working to react and adapt to a different type of ball being received.

Coaching Points

  • As within the previous session
  • Focusing on the next phase
  • Deceleration phase to turn
  • Reducing the time between seeing and doing
  • Turn leading with the correct foot, shortest distance when turning
  • First movement and first step
  • Adjusting step when receiving different types of service
  • Managing 1st touch

 

Session 3

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Diagram 3

 

Set Up

  • Progressions from session 2
  • In Diagram 3 (Player decides + switch) Player 1 and Player 2 are passing the ball between each other. Player 1 is leading and at any given time will start to dribble the ball toward Player 2 who will then starting working backwards (jockeying). After this, at anytime Player 1 can put their foot on the ball. That is a cue for Player 2 to stop jockeying and run forward onto the ball and dribble toward Player 1. Player 1 will the work backwards (jockeying). This continues for a period of time or a set number of times. Players switching roles and reacting quickly to get into the ball and also recover backwards. There is a mindset switch from attacking to defending and vice versa.
  • In the next example in Diagram 3 (Turn and close down). The players will pass the ball between each other, Player 1 is leading, and at anytime will play a pass in behind Player 2 who turns to recover the ball, instead of standing and watching Player 1 will then close Player 2 down trying to prevent them from turning with the ball
  • The next example in Diagram 3 (Go to goal). The players will pass the ball between each other. Player 1 will lead and at anytime Player 1 can start run with the ball at Player 2. They are looking to score in the small goal. If Player 2 wins the ball they have the chance to score in the goal that they are attacking. If no goals are available then you can use a line or an area for the players to run the ball into

Coaching Points

  • As with the previous sessions
  • Switching their focus on the next phase, within the transition period. From attack to defense and vice versa

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

Throw, Head, Volley Catch

By Sean Reed – 

Objective

These sessions can used as part of the warm-up and they aimed to engage the players leading into the session. They will focus on their awareness, decision-making, and movement to create an option, along with specific types of football movements.

These types of sessions can be used with any age, any level and developed in anyway in order to challenge your players. Furthermore, you can set them up as multi directional games, directional games, games with a specific playing shape (all discussed within future sessions)

Session 1

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Diagram 1

Set Up

  • For the number displayed in the diagram, split the group into 4 teams (5v5) See diagram 1. Each Team will have one ball and begin passing the ball within their teams using their hands.
  • They can only play to their own team. If there is no immediate option they must stay on the ball but keep moving. Encouraging them to accelerate into space
  • Once they play the pass you can then ask them to focus on a specific types of movement for example, backwards movement, sideways, jump up, onto the ground then get up, change of pace with the movement (all specific to what the game demands). It is an opportunity for the coach to be creative and also encourage the players to be creative and take a lead with the movements required to perform.
  • It is important that the coach encourages the players to work round the other teams and use them to create angles to receive, run past, play 1-2’s round etc

Examples of ways to progress the session in order to challenge the players

  • Encourage players to think of different ways to pass the ball
  • The players cannot play a pass that is overhead height. They have the option to play a bounce pass
  • Player can play a pass with either a header or volley by serving to themselves
  • As above, but allow the ball to bounce before playing the pass
  • When a player receives the ball they can catch it and must make a movement within a different direction (take the ball off line)
  • A player must receive the ball by controlling it before using their hands
    Change the size of area to challenge their movement, spatial awareness and the time they have on the ball

These are just a few examples of how the coach can change it up to stimulate and challenge the players

Coaching Points

  • Awareness before receiving the ball
  • Angles and body shape when receiving the ball
  • Decision-making with where and how to play the pass
  • Focus and awareness on what the next action is
  • Communication
  • Tempo and control with all types of passing
  • Change of pace in and out of possession

Session 2

Once the coach has worked on a range of ways to distribute the ball and move both in and out of possession they can then progress into a competitive game.

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Diagram 2

Set Up

  • They players remain within their teams, but are split onto two different pitches. So on each pitch the coach will have 5v5. The size of area and duration can be down the coach depending on objective. 20x20yds – 25x25yds is a good starting point for the size of area. See diagram 2
  • There a number of different ways in which the coach can set up the games, below are a few examples
  1.  Handball – 8 passes make a goal for the team in possession. If the ball hits the ground or the opposition can intercept, force a mistake for the ball to go out or touch the ball whilst a player is holding the ball. The ball is then turned over. The team in possession can run with the ball
  2. As above but the player in possession can not run with the ball
  3. As above but the ball cannot be passed overhead height. A bounce pass can be used if required
  4. Throw, Head, Catch – Choosing either of the rules from (1+2) the ball is now being passed using the head. The player serves to themselves from their hands
  5. Throw, Volley, Catch – As in (4) but the pass is played with a volley
  6. Head Catch – As with rules from (1+2) this time the sequence is head catch. Player 1 will throw to player 2 who has to head it either back to Player 1 or to another player. If two throws are made in succession then possession is passed over

These are just a few examples. There are many other different ways in which to develop this session in order to challenge the players. It is there for the coach to be creative and have fun with when developing new ideas.

Coaching Points

  • As above
  • Tracking and marking players
  • Closing the player down in possession of the ball
  • Recognizing the pass early

 

Session 3

To challenge the players even more, the coach can now bring all four teams into the same area. Where they will continue playing against another team, but there will be two games going on within the same area.

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Diagram 3

 

Set Up

  • This session continues with the 4 teams (5v5), but this time two games on going on with the same area. See diagram 3
  • The same rules outlined in session 2 can be used within this session

Coaching Points

  • As with the previous sessions

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

Finishes with a Recovery Run

By Sean Reed – 

Objective

This is a finish session focuses on players finishing from different angles and crosses from wide areas. In addition it can be used as a physical session combining the finishing with the fitness. It will encourage players to make decisions whilst working under pressure. Acceleration and deceleration through movement from one finish to the next will challenge the players, as well as their ability to refocus on what the next action is.

First Shot

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Diagram 1

Set Up

  • Working in around the 18yd box, with 1 goal, 2 mannequins and balls for each server. See diagram 1
  • 1x player is working, with 4x players resting, but serving from different areas around the 18yd box. 2x players will cross from wide areas, whilst 1x player will serve the 2nd ball into the player working and 1x player will be position near a mannequin to play a 1-2 with the player working. Plus the 1 Goalkeeper. See diagram 1
  • 1st Shot – Start 5-10yds from the mannequin, player working runs with the ball at the mannequin either side, takes a touch past the mannequin then gets a shot off on goal. See diagram 1
  • 2nd Shot – Player recovers goal side of the mannequin to receive a pass from a resting player, takes a touch either side of the mannequin to get a shot off on goal. See diagram 2
  • 3rd Shot – Player recovers goal side of the other mannequin to play a 1-2 with a resting player to then get a shot off. See diagram 3
  • 4th Shot – Player recovers to touch the other mannequin to then receive a cross-played in from the wide area (has 2 touches for a finish). See diagram 4
  • 5th Shot – Player recovers to touch the opposite mannequin to then receive a cross from the other side (has 1 touch for the finish). See diagram 5
  • Recovery Run – Once the player working has had the final chance on goal they then make a recovery run in line with the 2 mannequins. See diagram 6
  • The number of times each player goes through depends on the physical objective

Coaching Points

  • 1st touch to set for the strike on goal
  • Looking to shoot across the GK
  • Focusing on what the next action is
  • Movement, changing direction and acceleration for the next action

Progressions

  • To make it competitive keep record of the goals scored and the time to complete the 5 shots with the recovery run. If the scores were equal it would be down to the player who completed it in the quickest time.
  • Change the starting point. For example starting 1st on the right side, to then starting 1st on the left side
  • Reduce the number of shots
  • Change where the starting positions take place, giving the player different angles to finish from
  • Depending on the physical output change the end point for the recovery run

Second Shot

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Diagram 2

Third Shot

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Diagram 3

Fourth Shot

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Diagram 4

Fifth Shot

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Diagram 5

Recovery Runs

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Diagram 6

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed

Three Team Game Within the Penalty Area

By Sean Reed – 

Objective

The session is carried out within the penalty area and will focus on the both attacking side and defending side of the game.

For the attacking players we are looking for them to create opportunities within a tight area to create goal scoring opportunities, looking for players to get a shot off quickly and attacking crosses from wide areas. For the defending players we are looking for them to prevent, block and deny goal scoring opportunities shots, which includes defending crosses.

The team not directly involved is provided the passes and crosses.

3v3 in 18yd Box

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Diagram 1

Set Up

  • 3 Teams of 3 Players + 1 Goalkeeper working within 18yd box
  • 3v3 in the 18yd box (1 team defending and 1 team attacking), with 3 players outside serving
  • The serving players are number 1 – 3 see diagram 1
  • The game will start from one of the servers (The Coach will call out a number) 1 + 3 put in crosses and 2 can play the ball short to the attacking team
  • The attacking team are looking to score and the defending team are looking to prevent and clear the ball out of the 18 yd box
  • Once a goal is scored or the ball has gone out of the 18yd box a new ball is played in by whichever number the coach calls. Always looking to play into the attacking team
  • Depending on the physical output the time for each game can run for anytime for between 60secs to 2mins. Each team will get the opportunity to defend, attack and serve. The coach can decide how many times they go through and the amount of rest time.
  • Number of goals for each team – keeping the score
  • Within the session the emphasis can be on the defending, the attacking and the serving

Coaching Points

Attacking

  • Look to get a shot off as quickly as possible
  • Tempo of play / quick passes
  • 1st touch to set up a shooting opportunity
  • Positive attacking the ball from wide areas, looking for someone to attack the front post area

 

Defending

  • Nearest player closing the player down on the ball
  • Intensity to the pressing
  • Supporting player pressing the ball
  • Courage when blocking any shots on goal
  • Marking and tracking runners (being accountable)

Serving

  • Quality of crosses into the area

3v3 in 18yd Box (Defending team number of passes)

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Diagram 2

Set Up

  • As above but if the defending team wins the ball and they can make a specific number of passes (i.e. 3 – then they are awarded a goal). These goals are added to the number of goals scored when they are attacking. If the pass is not on then they can clear the ball from the area

Coaching Points

Attacking

  • As within the first part of the session
  • On transition focus on immediate pressure on the ball

Defending

  • As within the first part of the session
  • Decision-making when to pass and when to clear
  • Support the player on the ball

 Serving

  • As within the first part of the session

Session 3 – 1v1 Attacking and Defending Small Goals

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Diagram 3

Set Up

  • As above
  • Introduce 2 goals (option on the size) positioned 20-30yds from the 18yd box
  • If the defending team win possession of the ball they are looking to score in either goal (representing a player or space) which will go toward their overall score
  • The attacking team need to react and apply immediate pressure when possession is turned over

 Coaching Points

 Attacking

  • As within the first part of the session
  • On transition focus on immediate pressure on the ball

Defending

  • As within the first part of the session
  • Moving the ball to create the opportunity to play into either goal

Serving

  • As within the first part of the session

By Sean Reed

Former First Team Coach of Championship side Fulham FC. Sean is a UEFA A Coach with a Masters in Sport Coaching. He has over 15 years of experience working in professional football from Academy through to First team in the Premiership and Championship.

Linkedin – www.developmentofplayers.com
Twitter – @SeanJReed